What is it?
A game of misdirection and your ability to lie.
What do you get?
In Sheriff of Nottingham you get a stack of cards, the Sheriff piece and bags to hide your goods in. It’s on the cheaper side of gaming so the price comes with quality components.
How does it work?
The game is two rounds long and has each player act as the Sheriff once each round (twice in total). Each player has a number of cards in their hand and they must hide items inside their bag and declare to the Sheriff what is inside. The Sheriff can choose to believe the person and let them go on their way. The other option is the Sheriff can stop and search the wares inside. If the Sheriff is wrong and the person never lied, then they must pay the person a penalty fee. If they were right, the person owes the Sheriff instead. It’s pretty simple and there are not that many variations. Of course, the person can try bride the Sheriff to get by in the first place.
Is it any good?
Sheriff of Nottingham is a good fun game and oddly it gets better with the more games you have, just through trying to determine fact from fiction. The rules are so clear cut it probably requires the expansion to really get it in full swing where you have the merry men involved in the heist action too. Though, I’ve not played that to really comment.
As the base game is, it’s comical how the accusations can go and head games ensue.
Sheriff of Nottingham is one of those games that is fun to take out now and then and not overplay. It is also annoyingly one of those games that is best with the max amount of people and gets considerably worse with less. With the right crowd, and most people I would consider the right crowd its really good fun. Playing it with your parents for example is interesting to witness your mum bold face tell you a lie.